• Overview

  • Interacting like a designer is the ultimate way for students to show that they have integrated the thinking strategies into their tool kits. Whether reacting to mentor text or student work, when students "continue the conversation" started by the work, their responses display their ability to make connections and ask great questions. To add more depth, try asking students to think about the text through the eyes of different kinds of creative thinkers.

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  • CCSS Alignment (Interact like a Designer) SL 8.1- 8.4, SL. 8.6

Resources

"Secret" Discussion Roles

 

 

 

Creative Websites to Use as Support

Questions

 

What's a new solution to this old problem?
How does creativity work?
How can you market your idea?
What if?

Conflicts

Realism vs Abstraction; Elaborate vs Simple; Form vs Function; Similarity vs Dissonance; Risk vs Responsibility; Symmetry vs Asymmetry

Roles

Game Designers; Product & Fashion Designers; Architects; Web Designers; Musicians & Artists; Actors & Dancers; Creative Writers; Comedians
   

Objectives - Student will:

 

1. Respond: Restate key information in post/feedback

2. Respond: Using both positive/constructive feedback  

3. Respond: Play the role selected

4. Respond: Encouraging new ideas

5. Respond: Pointing out themes in the conversation 

6. Ask: For examples & provide their own

7. Ask: Clarifying questions

8. Ask: How ideas connect

9. Ask: About contradictions in piece/position

10. Ask: About assumptions/purpose/goals

11. Ask: About the impacts of the position

12. Ask: About missing points of view /info

13. Ask: About the validity of the evidence

14. Discuss: Connections to universal themes

15. Discuss: Counter arguments

16. Discuss: Diverse perspectives about the text/idea

17. Discuss: Underlining theories/models

18. Discuss: Underlining influences/assumptions

19. Discuss: Compare/contrast position to others

20. Discuss: The purpose & targeted audience

21. Discuss: How the idea scales up/down

22. Discuss: Avoiding fallacies/over simplifying

23. Discuss: (Un)/expected outcomes

24. Discuss: A different direction the idea could take

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